Are we game yet?


VR engines and libraries


  • A framework for creating incredible standalone VR experiences

  • VR

    Rust bindings for LibOVR (Oculus Rift SDK).

  • VR

    A high-level binding for OpenVR.

  • VR

    High-level, mostly-safe OpenXR bindings

  • VR

    A VR headset library for Rust programs targeting the Oculus Rift.

  • VR

    Safe rust API that provides a way to interact with Virtual Reality headsets and integration with vendor specific SDKs like OpenVR and Oculus. The API is inspired on the easy to use WebVR API but adapted to Rust design patterns

  • Bindings to StereoKit: an easy-to-use Mixed Realty engine, designed for creating VR, AR, and XR experiences


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