Create GLSL-compatible versions of structs with explicitly-initialized padding
Shaders
Languages and tools for writing, compiling, and using shaders.
Crates
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Functionality for generating a Merkle-tree of a given text file with include references, replacing includes paths with a deterministic versioned identity, and also functionality for flattening include directives into a single file. The primary motivation is compiling shaders for various graphics APIs, but the the functionality can apply to a variety of source code parsing use cases.
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